o bucata de text din OpenCL Release Notes de la nvidia ce mi s-a parut foarte foarte foarte interesanta.
-------------------------------------------------------------------------------- III.A. Creating a new OpenCL Program in Windows using the SDK infrastructure -------------------------------------------------------------------------------- Creating a new OpenCL Program using the NVIDIA OpenCL SDK infrastructure is easy. Just follow these steps: 1. Copy one of the installed OpenCL SDK project folders, in its entirety, into "\NVIDIA GPU Computing SDK 4.0\OpenCL\src" and then rename the folder. Now you have a folder such as "\NVIDIA GPU Computing SDK 4.0\OpenCL\src\" 2. Edit the filenames of the project to suit your needs. 3. Edit the *.sln, *.vcproj and source files. Just search and replace all occurrences of the old filenames to the new ones you chose. 4. Build the 32-bit and/or 64-bit, release and debug configurations using: _vs2005.sln _vs2008.sln _vs2010.sln 5. Run .exe from the release or debug, directories located in "NVIDIA GPU Computing SDK 4.0\OpenCL\bin\win[32|64]\[release|debug]". 6. Modify the code to perform the computation you require. See the OpenCL Programming Guide, the OpenCL API Specifications, and the OpenCL Best Practices Guide for details of programming in OpenCL.
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