o bucata de text din OpenCL Release Notes de la nvidia ce mi s-a parut foarte foarte foarte interesanta.
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III.A. Creating a new OpenCL Program in Windows using the SDK infrastructure
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Creating a new OpenCL Program using the NVIDIA OpenCL SDK infrastructure is easy.
Just follow these steps:
1. Copy one of the installed OpenCL SDK project folders, in its entirety, into
"\NVIDIA GPU Computing SDK 4.0\OpenCL\src" and then rename the folder. Now you
have a folder such as "\NVIDIA GPU Computing SDK 4.0\OpenCL\src\"
2. Edit the filenames of the project to suit your needs.
3. Edit the *.sln, *.vcproj and source files. Just search and replace all
occurrences of the old filenames to the new ones you chose.
4. Build the 32-bit and/or 64-bit, release and debug configurations using:
_vs2005.sln
_vs2008.sln
_vs2010.sln
5. Run .exe from the release or debug, directories located in
"NVIDIA GPU Computing SDK 4.0\OpenCL\bin\win[32|64]\[release|debug]".
6. Modify the code to perform the computation you require. See the OpenCL
Programming Guide, the OpenCL API Specifications, and the OpenCL Best Practices
Guide for details of programming in OpenCL.
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